A dark fantasy metroidvania where every attack belongs to a spirit you rescued, and the girl is only the hand.

Combat is entirely summons: each spirit has a cooldown and a role, so your loadout is a party rather than a weapon. That makes progression feel like recruiting allies instead of upgrading a sword, and the boss fights are built to be solved with the right three spirits.
Eight gigabytes, watercolour backgrounds, and a soundtrack by Mili that carries the melancholy the story is going for. The map is more linear than a true metroidvania, which keeps the pace tight and the fifteen hours from sagging.
| OS | Windows 10 64-bit |
|---|---|
| CPU | Intel i3-6100 / Ryzen 3 1200 |
| RAM | 4 GB |
| GPU | GTX 750 Ti / RX 550 |
| Storage | 10 GB |
| OS | Windows 11 64-bit |
|---|---|
| CPU | Intel i5-6600 / Ryzen 5 1600 |
| RAM | 8 GB |
| GPU | GTX 1050 Ti / RX 570 |
| Storage | SSD, 10 GB |